The victory over Mildras |
I ended up leveling until Kurisu was at 40 and everyone else was in the high 30s. With this and some strategy changes I was able to win, although it was close. I tried to keep up Fubaha (reduce fire/cold damage) and Bikilt (x2 damage) as much as possible. At first I was using Skult (def. increase) as well but his physical attacks aren’t that bad so I stopped. I would switch in Pierre the Slime Knight (as in the screenshot above) for Ghanima when I needed healing. When I finally won, Leto was completely out of MP and Ghanima was getting low. It’s really Mildras’ healing that causes such a problem.
Congratulations |
Finally Kurisu returns to Granvania to become king, and Papas and Martha watch over him from beyond.
A celebratory dance |
And that’s it.
Esturk |
He doesn’t remember anything but his name, and wonders if you’re there to destroy him. You can pick “no” and leave, or fight him. He’s basically Mildras on steroids, although I don’t think he can heal.
Esturk in battle |
I died pretty quickly. I would probably have to grind at least to level 45, and possibly higher, to beat him. There’s really no purpose to it — all he does is say how many turns it took to beat him, and then you can leave and fight him again if you want. I’m not going to bother.
I wonder how Japanese players would have found out about it. In the US I would have found out through Nintendo Power most likely. Perhaps there was a similar magazine that would have clued players in, or it could have been word of mouth. I remember a kid at school telling me about the Pink Tail in Final Fantasy II. I actually wrote Nintendo a letter asking about it and they wrote back telling me how to get it; I wish I still had that letter.
The First book (上巻) of the Official guide actually mentions another dungeon opening up after beating the game. So I it was fairly common knowledge in Japanese gaming circles in the 90s. Dragon Quest V is one of my favorite games ever (currently going through Dragon Quest XI on 3DS), so this made me happy.
Just discovered your blog and really love it, as a fellow Japanese gaming enthusiast; I hope you keep up the great work. As an aside, I have the guides for Romancing Saga and I still couldn't get through that game either. Luckily, RS2 and 3 are much better games.
Oh right, the Japanese hint guides have always been a lot better than their American counterparts so it would have been worth buying.
I'm happy to hear you had trouble with RS too — I felt bad quitting it because it seems so nostalgic for Japanese gamers but maybe you had to play it when it came out.
I hope you'll comment again, it's good to hear from other people who play these games.
I've never played any Dragon Quest games, not one – I've always gravitated to other rpgs instead. This game appears to be one I shouldn't have missed. Appreciate the great detail you've went with explaining the story and events.
Dragon Quest VI is usually highly regarded as well. But it will be a few years before I get to that. Thanks for the comment.