SRPG Game 91 – Shining Force III Scenario 2 (Final)

If you didn’t see my last post, there was a problem with a cache plugin that made the previous couple of weeks unviewable to anyone not logged into the admin account (i.e. everyone but me, which made me not see the problem), so you may need to go back further to catch up.

In the first battle we’re still protecting King Dominate. He takes a somewhat unpredictable path and most of the enemies don’t move until you get near them; even so I never found that Dominate himself was in much danger. This is similar to the battle in scenario 1 with the Queen Worm.

Next up is this stage where you have to navigate these platforms that rise and sink every few turns. It slows down the battle a lot. The only plus is that Dominate won’t really move beyond the first area, and so the only enemy that will go after him is one harpy thing that can be easily dealt with by his entourage.

After this we reach the last town and can finally use the blacksmith to make some nice weapons. I didn’t have much money at this point but that soon changes.

The next stage is rough. You have a bunch of initial enemies to deal with that are made somewhat annoying by having to go down a narrow stairway. But the big problem is the boss. These enemies will not move until you’re in their range, and then they all come at you and cast damaging spells. Resist would help but Hera wasn’t high enough level to use it — honestly I’m not entirely sure how I did it in the end; I kept getting screwed but then one time I guess my positioning was just lucky and most of my characters survived long enough to use Aura and take out the spellcasters. Once it’s down to just Deathhelen it’s not very hard.

After this stage, the ancient ruins open up which are pretty much the same as in the first game although I didn’t find it quite as easy to level. I got my main party up to the 13-15 range, which also earned enough money to get a bunch of blacksmith weapons. There are only two more stages left after this.

This second to last stage is annoying. You are forced to split your team into your main squad, and then your leftover characters who will be headed by David. Your main force holds off endless reinforcements on a different map while David’s squad deals with enemies inside the tank, ending with a 330 hp boss than regenerates 20 hp a round. Your normal David squad will only be a few characters, so what you have to do is either level them up to a ridiculous point, or use a character called Puppets that you get from the town bar, who can capture monsters in the bonus dungeon.

Personally I consider this bad game design. I don’t mind the team split, but they should let you split the team however you want, rather than forcing you to use this tiny squad that you have to supplement by grinding the bonus dungeon. In general I’m not a big fan of games that let you freely choose your characters for 95% of the game but then have one stage where it’s suddenly “surprise, you have to use the characters you didn’t level at all!”

In any case, once I went back to the bonus dungeon and recruited a Queen Worm, two Hydras, a skeleton knight, and a Wyvern, the stage wasn’t too bad.

The final stage is considerably easier than this, as long as you don’t send Medion out ahead to get killed. You first have to fight Symbios’ side characters from the first game, who for me were all very weak and could mostly be taken out in a hit (although I did get Medion killed from full HP by a lucky critical move, which is why I am glad to use save states on successive battles where you can’t save). Once that team is gone, you just have the two final bosses with two weak grunts — Yasha can cast level 3 spark but Aura was able to deal with that pretty easily.

So that’s SF3 part 2. To be honest I did not enjoy it as much as scenario 1. I thought that a fair number of the creative battles they tried (like the ship cannon one, or the split party one I mentioned above) were not well designed, and especially since you still can’t skip battle animations the turns seem to go pretty slowly.

We’ll finish up Shining Force III later in 1998 with scenario 3.

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