SRPG Game 91 – Shining Force III Scenario 2 (Part 3)

Still not quite done, but this post will go to the end of chapter 5.

Chapter 4 starts with a “save the NPC” mission — what’s nice about SF3 is that you can control the NPCs so you don’t feel like you are having to fight against stupid AI. Another weird thing is that there is a thief among the refugees, and if you want all the bonus items you have to intentionally get the thief killed by moving him into the enemies. I lost one villager but decided not to retry. Mainly I just moved the villagers towards my troops and used the monk to hold off one of the enemies.

The next stage is pretty annoying. There are these lightning towers that can damage both you and the enemy, but where they shoot is hard to tell and predict, so I just took damage as I moved forward. There’s also a ruins with an optional robot character you can get, but it’s frustrating as well.

You have to use Zero to reach two switches (which don’t even look like switches on the map) that open doors for the rest to go through. If you don’t have Zero ready, or do the switches in the wrong order, you may run out of time to reach the thieves and the robot character.

The next stage has King Dominate’s “Rainbloods” fighting against the enemies; you can mostly ignore them but you do have to be careful because the enemies will still attack you if they can. You also have to freeze an area of water to cross over, but the person that actually does the freezing can’t cross before it melts so you lose that character.

This next stage sucks. You have to use ship cannons to attack the cannons of the other ship; the rest of your guys can’t do anything except fight a couple of bird enemies that will visit, and just sit and get hit. What was especially dumb about the stage was that after the first person I had in front of the cannon died, the NPC Donhote moved into that spot to attack an enemy. He would not move at all after that, or use the cannon, so I lost the use of that cannon for the rest of the battle which made it impossible to destroy all the enemy cannons.

Fortunately you do not have to destroy them all to move on to the next stage, it’s just some bonus XP. Chapter 4 ends with a battle on the ship itself — some of the grunt enemies on the stage are quite difficult but the boss himself isn’t too bad and a lot of the enemies won’t move even if you are in their range.

Next you have to break out your guys from prison using only 3 characters. First off it’s hard to find the secret door to get to the prison — you have to remember a scene from the beginning of chapter 1, and given how complicated the town map is for this I had to use a video walkthrough to find it, and even then it was difficult (see my Grandia posts for my hopelessness navigating 3D maps).

Once in the prison, you have to steal a key from the enemy, then one by one open up the jail cells. The freed people have to first go to a table to get their stuff. There are reinforcements that come out of two doors; they are fairly limited, but I still found it easier not to free everyone, just to free enough people to go towards the boss. (There’s a bug you can exploit in this stage also; if you use Return in this battle any items you used will be back in the inventory. You can use this to get lots of stat ups or tons of money)

The next stage has multiple maps; first you have to kill all the outside enemies then go into the big mansion and beat the enemies there. Once again the enemy AI is a bit weird and they won’t always go for you when they can, and King Dominate is there with some soldiers to draw some of the enemy attacks.

Now for the next 4 or 5 stages, you have King Dominate with you, and if he dies it’s game over. For the most part this isn’t too problematic since he tends to move slowly and not jump into dumb places. What it does is slow down the game a lot — the game is already slower than it should be with the unskippable animations but having all these NPCs makes it crawl more.

This next stage starts the appearance of these tank-like shooters (you also get one on your team).

The last chapter 5 stage is in a cave against some bosses — this is probably the most dangerous stage for King Dominate but as long as you don’t rush all your guys forward immediately it’s not too hard to protect him.

David is completely useless at this point; I can’t even level him up enough to make him useful so he’s benched. Hevda dies in one hit to everything but she can still cast some useful spells so she’s fine.

I’m partway through chapter 6 so I should almost certainly be done with this game by next weekend; it’s taking me much longer than I wanted it to.

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