3×3 Eyes: Legend of the Advent of the Divine Demon (3×3EYES 聖魔降臨伝)
In order to close the hole, we have to find 5 keys, make a covenant with someone at Kunlun mountain, and then defeat Taisoei. Helping us find these keys is Ling Ling, a magazine editor. Fortunately one of them, a sword, is right by the light pillar so we’re already on our way. Pai calls Takuhi, a large bird thing, to take us to Hong Kong.
Our next clue is an incense burner, which is sold in town, but unfortunately a man named Jake already used it, so we have to fly all the way to Tibet to find him. The ticket costs $4000, and this is one of the second complaints I’ve seen about the game. There are various things you can do in the game due to poor design or bugs that can leave you stuck. In this case, if you fail to buy Plastic Bombs before you go to Tibet, you’ll have to spend $8000 to return to Hong Kong and back to Tibet again. You can’t afford to make many mistakes like this when the monsters give you little money at the beginning (and there aren’t any monsters at this point in the game).
|Jake’s not happy to see a little kid free him|
Anyway, once we do reach Tibet with the bombs, we can free Jake from prison. He’s a treasure hunter who is looking for immortality, and he gives you the incense burner as long as he can come along. Yakumo has a sword and there’s a dagger for Pai, but at this point in the game you can’t buy any equipment and Jake has no weapon. There are a lot of little strange design choices like this throughout the game.
One interesting feature is the “white paper” you buy for $10. You can use these to create talismans, which have various effects (healing, escape from dungeon). I’m not sure exactly how the system works; you say which type you want to create and then how many, but you don’t always get the number you specify. You can do it on the fly, though, which is helpful in dungeons.
Now that we have the Incense burner (key #2), Ling Ling has more information — the next key (a sacred spear) can be found in Greece. So it’s off to Athens. Here we go to the Ruins of Agora which is the first actual dungeon of the game.
|Pai summons Feioh|
Our goal in Greece is to find the Holy Spear, which will require meeting various Greek gods and going through dungeons. The dungeons are all laid out on a grid system a little like Legend of Zelda:
This makes it fairly easy to map things out. Like a lot of games from this era, there’s basically nothing in the dungeons except for a few treasure chests (most of which are worthless) and the goal. In general there seems to have been a stronger feeling in older games that simply wandering around and fighting monsters was its own reward.
This is what we do in Greece:
- Go into Agora to find the statue of Agora
- Trade it for Hadrian’s key, which opens the next dungeon
- Find Zeus’ statue, get a book, and blow the statue up with a Plastic Bomb (hope you brought one or it’s time to spend $8000)
- Go to Olympia, where you can finally buy armor (though it’s pretty expensive). Yakumo has to use a knife to draw his own blood, which along with the Zeus statue fragments, opens the next dungeon (Hera Shrine)
- Go through the Hera Shrine to a secret entrance to Zeus shrine, find the Sacred Stone
- Show the stone to a priest at Athos
- Go to Delphi, buy Medusa Eyes, go through Apollo’s temple and show Apollo the eyes, then go to Mount Olympos and use the eyes on Medusa statue to go to the Temple of the Sky
The statue of Medusa
- Find the Propylia key, go back to Athens, go in the Parthenon Temple, and get the Holy Spear from Zeus.
There’s a certain sameness to all of this. The dungeons are all very similar. There aren’t any bosses, and there really isn’t any story other than “here’s where you go next”. At least the encounter rate is low, so exploring the dungeons doesn’t feel like a slog. So far the game is pretty easy as well. I did encounter one monster that did almost Pai’s max HP but with Jupiter Talismans (which heal full HP) and Pai’s spells it wasn’t really that difficult.
Now we’re off to Mexico to find the next key.
As I said in the last update, I’m going to be on vacation this week so I don’t know when the next update will be. I may not be able to get one out next Saturday but definitely July 15th at the latest. Every other chronoblog seems to be on summer break too so I guess I’m just joining the party.
The original 3×3 Eyes OVA was one of those anime that left a big impression on me – it has such a…presence to it. There's a great write up on the animation on Anipages from years ago, which really helped me gain a greater appreciation of what made it special.
Also good memories of the manga (who remembers Super Manga Blast??), sadly never finished over here. Got that copy of the early graphic novel compilation with an intro page by Rob Zombie!
Back in my days of searching for cool anime roms to play on my underpowered computer as a child, I always had my eye (lol) on the 3×3 Eyes Super Famicom games, and frequently this one came up as "the bad one" and the later, rather impressive looking adventure game as "the good one". I never did dig into either of them since it was apparent it'd be hard to appreciate without a translation on either.
The latter, 3×3 Eyes Juuma Houkan, was one of those that has frustratingly remained perpetually promised but untranslated ever since all the way back then…and I was about to whine about it here, until this led me to find out it actually DID get a complete translation just a few months ago. Well then!
Enjoy your vacation. Mine should break soon.
I'm looking forward to your might and magic iii posts. I loved the PC version so I'd like to see what the port was like.